DEVLOG #4: Zombie Ragdoll

I'm putting together a small hyper-casual game in order to demonstrate the use of the Physicanim Asset Package for Unity. This game is going to be as simple as possible, this is because the purpose of this project is to produce a kind of demo for the Unity package.

In this game you are controlling an active ragdoll zombie, over time your body decays and you will eventually lose control over it. To keep on going, you must infect another host and take over their body. Avoid the red characters, they are hostile. Think you can get everyone? How long can you survive?


On another note:
I have discovered this Windows app called Steps Recorder. I have no idea how long this has been included in Windows, but this is perfect tool for putting together tutorials and "How To" posts.

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