Physicanim
Turn humanoid animation into physics-driven movement.
Build an active ragdoll from a rigged humanoid in one step. Physicanim sets up the character's physics bodies and joints, then adds a controller and procedural behaviours for walking, running, jumping, tripping, falling and getting back up.
Get Physicanim for Unity
An open-source toolkit for building responsive, physics-driven characters in Unity.
From repetitive setup to reusable tools
Physicanim grew from years of exploring ragdoll physics and procedural animation in Unity. It makes the bones, joints and behaviours behind active ragdolls easier to set up and reuse across projects.